Psycho Gas

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Psycho Gas
Syndicate Wars
Psycho Gas.png
Armoury shot
Cost 10,000
Weapon power 0/8
Range 3/8
Energy cons. 6/8
Research into the narcotic properties of the Creation planet fungus have yielded the active ingredient of this dangerous hallucinogenic. The hand-held canister contains a mixture of fungal spores and an oxidising agent which is released in a cloud, causing psychotic behaviour in anyone within it. This weapon provides a useful diversionary tactic when the number of hostiles is too great for other forms of neutralization, though results are unpredictable.
EuroCorp armoury description, Syndicate Wars
Distilled from an alien fungoid narcotic, Psycho Gas is the ideal weapon for causing large-scale havoc. Fired into a group of civilians, it will instantly provoke an uncontrollable riot. This will force the authorities to expend their energies regaining control, leaving your holy Acolytes to get on their mission.
Church of the New Epoch armoury description, Syndicate Wars

Psycho Gas is equipment in Syndicate Wars. It causes its victims to become psychotic.

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