|Previous mission||Urban Assault|
|Next mission||Clean Sweep|
Raiders is the third mission in Syndicate, and takes place in Eastern Europe.
An enemy syndicate has brainwashed a notable scientist who now works for them. He has improved their equipment a tremendous amount and is a serious asset.
Unfortunately they have inserted a small chip in his brain which detects the activity of the persuadertron and blocks the signal making him immune to <persuasion>.
He cannot be allowed to continue his research for the enemy and so he must be eliminated.
The city is quite small and relatively undefended. A small squad should have no problems in reaching the installation in the south west sector and achieving the mission objective.
Resistance is expected to be quite light so heavy weapons will not be needed. Indeed it would be risky allowing such technology to possibly fall into enemy hands. Proceed with all speed to the installation ignoring all other aspects of the city. Keep it tight and you should have no problems.
|Organisations||Castrilos • EuroCorp • Executive Jihad • IIA • Sphinx • Tao • TLC|
|Modifications||Arms • Brains • Chests • Eyes • Hearts • Legs|
|Equipment||Access Card • (Air Raid Com) • (Clone Shield) • Energy Shield • Flamer • Gauss Gun • Medikit • Laser • Long Range • Mini-gun • Persuadertron • Pistol • Scanner • Shotgun • Time Bomb • Uzi|
|Original campaign||Mercenary Camp • The Milk Run • Urban Assault • Raiders • Clean Sweep • Scum Patrol, Snatch and Grab, Spring Cleaning • ?|
|Expansion campaign||Defend the Fortress • ?|