Syndicate (2012)/environment.cfg

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Thie environment.cfg file is located in your C:\Users\%USERNAME%\Documents\Syndicate directory, and it stores various options for your game. Some of these options can be set in-game, but others can only be changed by editing this file. Third-party tools to edit this file are currently in development, such as SynAdvCFG.

Options

SKIPINTRO

  • Disables the movie appears at the start of the game? Default is 0.

VID_FULLSCREEN

  • Enables full-screen mode. Default is 1.

VID_FULLSCREEN_WINDOWED_TOGGLE_ENABLED

  • Allows Alt+Tab to switch between full-screen and windowed modes. Default is 0.

VID_DWIDTH

  • Sets the horizontal resolution.

VID_DHEIGHT

  • Sets the vertical resolution.

VID_VSYNC

  • Enable or disable Vertical Sync. Default is ?.

VID_GAMMA

  • Gamma setting as defined by in game slider. Default is ?.

VID_BRIGHTNESS

  • Brightness setting as defined by in game slider. Default is ?.

VID_BLACKLEVEL

  • Blackness level as defined by in game slider. Default is ?.

XR_GRAIN

  • Enable or disable movie grain filter. Default is 1.

XR_FOG

  • Enable or disable fog effects. Default is 1.

XR_FLARES

  • Amount of lens flares? Default is -1, set to 0 to disable?

Example file

VERSION=3
FORCESPECTATOR=0
SND_ENABLE=1
SND_ENABLE_DEBUGPAGES=0
SHOW_DEVELOPMENT=0
SHOW_CONFIDENTIAL=0
DISABLE_SHADER_USAGE_LOGGER=1
//AUTOLAUNCHMAP=
SKIPINTRO=1
DEFAULTGAME=P8
XWC_GAME=P8
XWC_GAMEPATH=Content\
XWC_WAVESOURCEPATH=Z:\Files\Audio\SoundContainers\P8\
XWC_WAVESOURCEPATH=S:\Projects\P8\Sounds\
XWC_WAVE_ENCODE_USE_QUALITY_TABLES=1
XWC_WAVE_ENCODE_NON_STREAMING_AS_MPG2=0
R_DYNAMICLOADMIPS=0
VID_RENDER=D3D9
VID_GAMMA=0.300000
VID_BRIGHTNESS=0.500000
VID_BLACKLEVEL=0.700000
VID_PIXELASPECT=1.000000
VID_VSYNC=0
VID_FULLSCREEN=1
VID_FULLSCREEN_WINDOWED_TOGGLE_ENABLED=1
VID_DWIDTH=1920
VID_DHEIGHT=1080
XR_CHARSHADOWS=1
XR_SHADERMODE=11
XR_POSTAAQUALITY=0.000000
R_ANISOTROPY=0.000000
XWC_POSITION=671, 16
VID_GAMMARAMP=0.000000
DEFAULTGAMEPATH=Content;Content_Eng
VID_CABLEPROFILE=0
XR_SURFOPTIONS=16
XR_FLARES=0
XR_WALLMARKS=-1
R_PICMIP0=0
R_PICMIP1=0
R_PICMIP2=0
R_PICMIP3=0
R_PICMIP4=0
R_PICMIP5=0
R_PICMIP6=0
R_PICMIP7=0
R_PICMIP8=0
R_PICMIP9=0
R_PICMIP10=0
R_PICMIP11=0
R_PICMIP12=0
R_PICMIP13=0
R_PICMIP14=0
R_PICMIP15=0
XR_LODOFFSET=-1000000.000000
XR_LODSCALE=-1
XR_LOD=-1
R_BACKBUFFERFORMAT=16384
R_ANTIALIAS=0
XR_MOTIONBLUR_DOF=0
XR_GRAIN=0
XWC_OVERRIDELIGHTMAP=1
XWC_OVERRIDELIGHTGRID=1
XWC_LIGHTRES=64
XWC_LIGHTOCTTREERES=64
XWC_LIGHTOS=2
XWC_LIGHTMAPS=1
XWC_LIGHTLINEAR=0
XWC_LIGHTGRID=1
XWC_LIGHTGRIDOVERSAMPLE=0
XWC_ENABLEDISTRIBUTION=0
XWC_REDOFILES=S:\Projects\P8\Sounds\VO_S11.xwsc;
XWC_CALCPHYS=0
PREVIEW_CAMERA_POS=102.229301,357.239105,106.025482
PREVIEW_CAMERA_ANGLES=-0.227441,0.5,-3.952526
XR_ADAPTIVEQUALITYMODE=2
XWC_USETHEBEAST=1
XWC_SAVE_PROFILE_DATA=0
LANGUAGE=Eng
VID_BITDEPTH=0
MAXTEXTUREQUALITY=3
GPU_PERF_METRIC=196
VIDEO_DEFAULTS_SET=1
XWC_OPTQ=1
XR_PPGLOWBIAS=
XR_PPGLOWSCALE=
XR_PPGLOWTHRESHOLD=
XR_VIEWSCALE=
XR_EFFECTMODELS=0
XR_DFRTARGETRATIO=1
XR_FOG=0
GAME_LASTVALIDPROFILE=default

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