Talk:Syndicate Wiki

From Syndicate Wiki
Jump to: navigation, search
Box logo.png This talk page is for general discussion related to the wiki. For off-topic discussion, use the Community talk page instead.


Syndicate Wars

Realease of Syndicate Wars was 1996 in the most countrys. 13:25, 27 September 2011 (PDT)

I only put the years they came out on the other games because they have the same name, until I think of a better way to differentiate them. Peltarius.png Peltarius 13:07, 30 September 2011 (PDT)

I'm pretty sure we need a new logo. If needed, I can do one. Markus Clouser 05:47, 1 October 2011 (PDT)

I was going to work on a new one myself now I've worked out what the font used in the new Syndicate's logo is (Agency FB family). Graphic design isn't my strong point though so you're welcome to give it a shot, it just needs to be 135x135 to fit properly. Thanks. Peltarius.png Peltarius 08:30, 1 October 2011 (PDT)
I do this for a living, I'll come back with several designs. :) Markus Clouser 14:33, 1 October 2011 (PDT)
Pay day Markus Clouser 14:09, 13 October 2011 (PDT)
Nice! I've now changed it to your design. Many thanks. Peltarius.png Peltarius 17:33, 13 October 2011 (PDT)


Hello Peltharius. Don't know much on Wiki. Is this the place to talk things? Well, i found the circular Machine, wich is used to enhance Agents, is called Vitruvian by the Devs. A picture is on or on I cannot create Sites myself actually, so take this as a suggestion. Thx. 09:35, 18 October 2011 (PDT)

Yeah, this is the right place for general talk. :) Thanks for the info, I didn't notice that in the trailer, and good work on the page you've made. Peltarius.png Peltarius 10:07, 19 October 2011 (PDT)
Uhm, yeah, noone noticed because it wasn't the Gameplaytrailer but the "Deep Dive - Origins" actually. Just found how to upload pictures. EA recently indentified Drawl and Jack Denham via screenshot. They are both at the Warehouse with Merit. 14:53, 20 October 2011 (PDT)
I hope the Vitruvian still has googly eyes. Ravey 09:38, 24 November 2011 (GMT)

Social buttons

This Social Buttons in the down left are awesome. How did you get them to show their numbers vertically and put them side by side in a row. Sweet. Would you help me out with this Code pls? 17:25, 1 December 2011 (GMT)

Here's the code used on the page template:
<div style="margin:5px auto;width:165px;">
		(function(d, s, id) {
			var js, fjs = d.getElementsByTagName(s)[0];
			if (d.getElementById(id)) {return;}
			js = d.createElement(s); = id;
			js.src = "//";
			fjs.parentNode.insertBefore(js, fjs);
		}(document, 'script', 'facebook-jssdk'));
	<div style="float:left;margin:0;" class="fb-like" data-font="verdana" data-href="" data-layout="box_count"></div>
	<script type="text/javascript" src="//"></script>
	<div style="float:left;margin:0 5px 0 0;">
		<a href="" class="twitter-share-button" data-count="vertical" data-url="">Tweet</a>
	<script type="text/javascript">
		window.___gcfg = {lang: 'en-GB'};
		(function() {
			var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true;
			po.src = '';
			var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s);
	<div style="float:left;margin:0 0 0 5px;" class="g-plusone" data-href="" data-size="tall"></div>
It should look better if you paste it into a text editor. Basically it puts each button into a seperate div, and they get put into one bigger div to keep it centered. It should work anywhere if you just change the website address and edit the first divs margin to suit your purposes. I can't really explain more than that, divs confuse the hell out of me and I just play around with them until they work, but I'm never entirely sure why they work. Peltarius.png Peltarius 17:53, 1 December 2011 (GMT)
Great. Now i use it on the Newscenter too. I wonder when they will allow vertical Follow buttons, would be nice. Doesn't exist atm. When these buttons are out i will replace the sharebutton with the followbutton. Thank you for the code! 00:04, 2 December 2011 (GMT)

Breaching applications

Do we have pages for breaching applications? Should they be included under the equipment subheading? TempusRimeblood

There are pages for the single-player ones so far. I don't think Equipment is the right term, but I'll make one called Abilities for now. Peltarius.png Peltarius 22:33, 6 February 2012 (GMT)
I'm now changed the name to Applications as I see that's what they're called in-game. Peltarius.png Peltarius 02:09, 22 February 2012 (GMT)

Weapon modification question

For mods that just have a generic effect (increased damage, increased rate of fire, that sort of thing) that nearly every weapon has, should we just make one page and list all the mods on it? Like, a "Rate of Fire mod" page, and then have the names of the specific mods as content. TempusRimeblood 23:32, 8 February 2012 (GMT)

That would work, or if there's not much that can be written about them just one Modifications page with all of them listed. Peltarius.png Peltarius 02:09, 22 February 2012 (GMT)
Personal tools